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	<title>Xna tutorial &#187; Fisica</title>
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		<title>Platformer Starter Kit Mejorado</title>
		<link>http://www.xna-tutorial.com/platformer-starter-kit-mejorado/</link>
		<comments>http://www.xna-tutorial.com/platformer-starter-kit-mejorado/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 12:29:15 +0000</pubDate>
		<dc:creator>rantamplan</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[Colisiones]]></category>
		<category><![CDATA[Fisica]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[extended]]></category>
		<category><![CDATA[platformes starter kit]]></category>

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		<description><![CDATA[Mirando en los foros de XNA me he encontrado con este topic: http://forums.xna.com/forums/t/34901.aspx
En el se ofrece el código fuente de un juego basado en el Starter Kit de plataformas que viene incluido con XNA a partir de la versión 3.0.
 

Contiene numerosas mejoras para partir de el para hacer un juego de plataformas en XNA.
Características:

Game [...]]]></description>
			<content:encoded><![CDATA[<p>Mirando en los <a href="http://forums.xna.com/forums" target="_blank">foros de XNA</a> me he encontrado con este topic: <a title="http://forums.xna.com/forums/t/34901.aspx" href="http://forums.xna.com/forums/t/34901.aspx">http://forums.xna.com/forums/t/34901.aspx</a></p>
<p>En el se ofrece el código fuente de un juego basado en el Starter Kit de plataformas que viene incluido con XNA a partir de la versión 3.0.</p>
<p><a href="http://www.xna-tutorial.com/wp-content/uploads/2009/12/platformer.gif"><img style="float: none;margin-left: auto;margin-right: auto" alt="platformer" src="http://www.xna-tutorial.com/wp-content/uploads/2009/12/platformer_thumb.gif" width="300" height="416" /></a> </p>
<p><strong></strong></p>
<p>Contiene numerosas mejoras para partir de el para hacer un juego de plataformas en XNA.</p>
<p><strong>Características:</strong></p>
<ul><strong></strong>
<li>Game State Management (Menu)</li>
<li>Global Score     </li>
<li>Scrolling levels (vertical and horizontal)     </li>
<li>Custom level information from within the text file (Title, Time Limit, Description)</li>
<li>Level Select     </li>
<li>Falling Apples</li>
<li>Options</li>
<li>Built in BSOD (incase any error happens you can see what it is)</li>
<li>In Game Level Editor (Beta, saving part under progress)</li>
<li>Ladders</li>
<li>option for 320&#215;240 or 640&#215;480 (in the ScreenManager.cs, &quot;Game Configuration Fields&quot; region near top, set the &quot;useHighResolution&quot; to true or false)</li>
<li>A Racing opponent (Turns directions by bumping into walls, Jumps on assigned &quot;J&quot; tiles)</li>
<li>Vanishing Tiles</li>
<li>Hidden Tiles (Both Solid and platform)</li>
<li>Death Tiles</li>
<li>Skin selections</li>
<li>Powerups</li>
</ul>
<p>&#160;</p>
<p>El código fuente lo podéis descargar desde el enlace que proporciona el creador:&#160; <a title="http://www.mediafire.com/?ydyzwtilmkc" href="http://www.mediafire.com/?ydyzwtilmkc">http://www.mediafire.com/?ydyzwtilmkc</a></p>
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		</item>
		<item>
		<title>Libro electr&#243;nico XNA gratuito</title>
		<link>http://www.xna-tutorial.com/libro-electrnico-xna-gratuito/</link>
		<comments>http://www.xna-tutorial.com/libro-electrnico-xna-gratuito/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 09:23:00 +0000</pubDate>
		<dc:creator>rantamplan</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Audio]]></category>
		<category><![CDATA[Colisiones]]></category>
		<category><![CDATA[Entrevistas]]></category>
		<category><![CDATA[Fisica]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[IA]]></category>
		<category><![CDATA[Jugabilidad]]></category>
		<category><![CDATA[Red]]></category>
		<category><![CDATA[gratis]]></category>
		<category><![CDATA[libro]]></category>
		<category><![CDATA[xna]]></category>

		<guid isPermaLink="false">http://www.xna-tutorial.com/libro-electrnico-xna-gratuito/</guid>
		<description><![CDATA[Desde la web www.facultyresourcecenter.com podemos descargarnos un fantastico libro gratuito de XNA. Está en inglés, pero no debería ser un problema para vosotros.
El libro se titula “Introduction to Programming Through Game Development Using Microsoft XNA Game Studio”. Ocupa sólo 9 Mb y si, está en inglés. Pero el ingles no debería ser un problema para [...]]]></description>
			<content:encoded><![CDATA[<p>Desde la web <a href="http://www.facultyresourcecenter.com">www.facultyresourcecenter.com</a> podemos descargarnos un fantastico libro gratuito de XNA. Está en inglés, pero no debería ser un problema para vosotros.</p>
<p>El libro se titula <strong>“Introduction to Programming Through Game Development Using Microsoft XNA Game Studio”.</strong> Ocupa sólo 9 Mb y si, está en inglés. Pero el ingles no debería ser un problema para vosotros. Además también puedes bajarte el ejemplo. Para ser gratuito, esta bastante bien.</p>
<p>Para bajaros el pdf, tenéis que pinchar en este enlace: <a title="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8119" href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8119">https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8119</a> y desde aquí darle a “Download”.</p>
<p>Os dejo con el temario del libro por si queréis consultar algún capitulo en especial.</p>
<blockquote>
</blockquote>
<ol>
<blockquote>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=7859">C# Development</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8168">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 1: Computers, C#, XNA and You</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8307">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 10: Using Methods</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8308">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 11: A Game as a Program</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8309">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 12: Games, Objects and State</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8315">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 13: Making a Complete Game</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8314">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 14: Classes, Objects and Games</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8318">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 15: Creating Game Components</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8317">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 16: Creating Multi-Player Networked Games</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8170">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 2: Programs and Colors</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8171">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 3: Getting Player Input</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8173">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 4: Displaying Images</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8174">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 5: Writing Text</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8175">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 6: Creating a Multi-Player Game</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8176">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 7: Playing Sounds</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8218">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 8: Creating a Timer</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8219">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Chapter 9: Reading Text Input</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8316">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Instructor Preparation Guide</a> </li>
<li><a href="https://www.facultyresourcecenter.com/curriculum/pfv.aspx?ID=8178">Introduction to Programming Through Game Development Using Microsoft XNA Game Studio &#8211; Text Sample Code</a> </li>
</blockquote>
</ol>
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